Game Engines vs Ray Tracer

Game Engines vs Ray Tracer

This article is about the rendering differences between game engines and ray tracers. As presented in my earlier articles nowadays game engines can create similar-looking imagery but with much less computing time needed. The downfalls and the resulting artifacts of game engine renderings are also minimal. But what sacrifices must be made to display similar […]

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Didactic media with brick stones

Didactic media with brick stones

Recently I had the pleasure to work on an exciting new project. The “Lernmedienproduktion”-Taskforce of the Ostbayrische Technische Hochschule Amberg-Weiden (OTH-AW) in cooperation with the Technische Universität Dortmund (TU-Dortmund) are developing and producing learning media for elementary level students. The general project focus is to find and adopt new ways of didactic methods for the […]

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