Game Engines vs Ray Tracer

Game Engines vs Ray Tracer

This article is about the rendering differences between game engines and ray tracers. As presented in my earlier articles nowadays game engines can create similar-looking imagery but with much less computing time needed. The downfalls and the resulting artifacts of game engine renderings are also minimal. But what sacrifices must be made to display similar […]

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Unreal Engine 5 Part 3 | Lumen vs Cycles-X

Unreal Engine 5 Part 3 | Lumen vs Cycles-X

In the last chapter of our unreal engine 5 journeys, the lumen engine renders a scene without any light prebaking. The following scene is completely lid with the Lumen System.  Therefore, it could highlight its “flaws” or limitations. This video compares the same scene with the same settings. The Blender Version used is 3.1. The […]

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