Unreal Engine 5 Part 2 | Shader System

Unreal Engine 5 Part 2 | Shader System

In this part, we discover Blenders and Unreals uber shader. Both claim physical-based shading. The inputs of both uber shaders are also very similar. Therefore, if both systems get the same input values for each property, the material should be the same. This could be very important if the scene is created with the cycles-x […]

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