Sculpting Atana | The World of Edena

Sculpting Atana | The World of Edena

This is one of my first 3D sculptings for a fictional Moebius: The World of Edena Trailer. The techniques I used were based on the tutorials by YanSculpts. Have fun and feel free to comment.  

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Let me dream | VFX

Let me dream | VFX

In the last weeks, I worked on several VFX shots for the new Kill Strings music video. The music video is produced by my friends at mister pink. Out of pure vanity, I have also created a VFX breakdown. Have fun! If you would like to read more about the visual effects of this music […]

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Unreal Engine 5 Part 3 | Lumen vs Cycles-X

Unreal Engine 5 Part 3 | Lumen vs Cycles-X

In the last chapter of our unreal engine 5 journeys, the lumen engine renders a scene without any light prebaking. The following scene is completely lid with the Lumen System.  Therefore, it could highlight its “flaws” or limitations. This video compares the same scene with the same settings. The Blender Version used is 3.1. The […]

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Unreal Engine 5 Part 1 | Color Management and ACES Integration

Unreal Engine 5 Part 1 | Color Management and ACES Integration

Since last year I had a deep dive into Unreal Engine 5 Preview 2 and its new Ray Tracing Features achieved with the new Lumen System. My goal was to use the unreal engine renderer as an alternative to offline renderers like cycles-x or redshift. Lumens’ Features and its speed could be a game-changer for […]

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Where`s Henry? | short film

Where`s Henry? | short film

The past few weeks my colleges and I worked on a short film called “Where`s Henry”. The film is about the cow Annabell and her friends, which attempt a cooking contest. This time Annabell is so desperate to win that she performs an evil plan. The look of the film is intentionally simple and colorful […]

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